USAGI 1.0.1 release
This build contains numerous bug fixes and improvements.
Changes
fixed errors in the title
scaled damage mitigation for every monster level gained
added tap to continue functionality
reorganized start panel UI
fixed typo on starting screen
fixed enemy stun, they attacked even when stunned
fixed bug where start items were still shown even during reload
changed heal sprite
increased poison range
add error message for out of range targets for shoot skill
adjusted range for charge
adjusted range for spellball
increased spell stun cost
increased fireball cost and damage
scaled poison damage to monsters with player skill
scaled poison damage on player with floor
allow hold down key to move for standalone builds
reduced upgrade costs so they arent impossible to obtain when traversing through the dungeon
removed status id from messaging
dragons now shoot fireballs as intended
display highest level on start panel
fixed upgrade purchases bug
stop trolls from taking more money than player owns
fixed bug where keyboard input would cause system failure
now checks for monster poison death
now displays poison damage on monsters
Files
Get USAGI
USAGI
A roguelike game about a mage warrior rabbit in dungeon full of monsters (2018 7DRL )
Status | Released |
Author | roguelike |
Genre | Role Playing |
Tags | 16-bit, Seven Day Roguelike Challenge, Roguelike, Singleplayer, Turn-Based Combat |
More posts
- USAGI 1.0.2 releaseMar 18, 2018
- USAGI 1.0 releasedMar 14, 2018
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